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Telltale games

Telltale Incorporated, doing business as Telltale Games, was an American video game developing company located in San Rafael, California. The company was founded in October 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander. After a while, Telltale established itself to focus on adventure games using a novel episodic release schedule over digital distribution, creating its own game engine, the Telltale Tool, to support this.

Telltale's critical breakout game came in 2012's The Walking Dead, based on the comic book series of the same name. It produced a more narrative-directed approach that diverged from the standard adventure game "point and click" gameplay. The Walking Dead gave the player the ability to make choices that may affect how future events in the game or its sequels play out, effectively allowing players to craft their own personality and take on the story. Nearly all of Telltale's adventure games afterwards featured this player choice-driven approach. The Walking Dead was critically praised and considered to have the adventure game genre since LucasArts' departure from it in 2004.

Telltale continued to expand with new licensing deals for episodic adventure games over the next few years, including for MinecraftGame of ThronesGuardians of the Galaxy, and Batman. but the rate of production created a "crunch time" culture behind the scenes, leaving poor company morale, little room for creativity to veer from the formula set by The Walking Dead or improvements on the Telltale Tool.

In the midst of releasing The Walking Dead: The Final Season, the company was forced to initiate a "majority studio closure" after their last investor had pulled out of funding. Telltale announced on September 21, 2018 that it had let go of all but 25 of its staff as part of this closure, with the remaining skeleton crew completing specific obligations, such as finishing the Minecraft: Story Mode project porting to Netflix. Telltale Games filed for assignment in October 2018. Many assets were later acquired by LCG Entertainment, which revived the Telltale name as part of its business in August 2019, retaining many of the company's previous licenses and offering former staff freelance positions.

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This page uses content from Wikipedia. The original article was at Telltale Games. The list of authors can be seen in the page history. As with Video Game Adventures Wiki, the text of Wikipedia is available under the GNU Free Documentation License.
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